The Graverobber in Darkest Dungeon 2 is an extremely versatile character who can benefit just about any party. Fast, precise, and largely self-sufficient, she excels at clearing away obstacles and finishing off enemies at Death's Door. Best of all, she can easily gain Stealth to avoid retaliation and set herself up for her next turn.

Related: Darkest Dungeon 2: Complete Occultist Class Guide

Like all of Darkest Dungeon 2's heroes, the Graverobber has access to a large number of Skills but can only have five equipped at a time. We've put together our favorite combinations for you to try. This guide assumes you've unlocked all the Graverobber's Skills through repeated visits to the Hero Shrine. But if you're just getting started or simply haven't dedicated the time to her just yet, you can probably get them all within a few runs.

Updated on May 31, 2023 by Matt Arnold: The Graverobber has settled into a tempo-based role in the full launch of Darkest Dungeon 2, making her one of the most satisfying classes to play when used correctly. Check out our new guide on using all of her Paths below!

Graverobber Skills

darkest-dungeon-2-graverobber-open-coffin-audrey

The Graverobber boasts the highest overall crit rate in the game, which helps offset her middling base damage. She'll never be your main damage-dealer, but in a secondary or support role she absolutely shines.

Skill

Graverobber Rank

Enemy Rank

Effects

Mastery Upgrade

Pick To The Face

1, 2, or 3

1 or 2

  • Melee attack for 4-7 damage.
  • Ten percent crit chance.
  • Ignores Block.
  • Combo bonus: Increases crit chance by fifty percentage points.

  • Increases maximum damage by three.
  • Increases crit chance to fifteen percent.

Thrown Dagger

2, 3, or 4

2, 3, or 4

  • Ranged attack for 3-5 damage.
  • Fifteen percent crit chance.
  • Ignores Guarded.
  • Ignores Block if the Graverobber has Stealth.
  • Combo bonus: Increases crit chance by fifty percentage points.

  • Increases minimum damage by one and maximum damage by two.
  • Increases crit chance to thirty percent.

Flashing Daggers

2, 3, or 4

2 and 3

  • Ranged attack for 2-3 damage to each target.
  • Five percent crit chance.

  • Increases minimum damage by one and maximum damage by two.
  • Increases crit chance to ten percent.

Poison Dart

2, 3, or 4

Any

  • Ranged attack for 2-4 damage.
  • Five percent crit chance.
  • Inflicts two stacks of Blight on the target.
  • Combo bonus: Increases crit chance by fifty percentage points.

  • Increases maximum damage by one.
  • Increases crit chance to ten percent.
  • Inflicts two additional stacks of Blight on the target.

Absinthe

Any

N/A

  • Can only be used if the Graverobber has less than one quarter of her HP remaining.
  • Heals the Graverobber for one third of her maximum HP.
  • The Graverobber gains three Dodge tokens and one Speed token.
  • Can be used three times per battle.

  • Grants Dodge+ tokens instead of regular Dodge tokens.

Dead Of Night.

Any

Any

  • Can only target enemy corpses.
  • Clears the targeted corpse.
  • Heals the Graverobber for one third of her maximum HP.
  • The Graverobber gains one stack of Stealth.
  • Can be used three times per battle.

  • Heals the Graverobber for half of her maximum HP.
  • Removes one Stress from the Graverobber.
  • The Graverobber gains an additional stack of Stealth.

Glint In The Dark

1, 2, or 3

1, 2, or 3

  • Ranged attack for 4-6 damage.
  • Five percent crit chance.
  • Ignores and removes Stealth.
  • Ignores up to twenty of the target's Death Resistance.

  • Deals two additional points of damage.
  • Increases crit chance to ten percent.
  • If the Graverobber has Stealth, bypasses Death's Door if the attack reduces the enemy's HP to zero.

Lunge

3 or 4

1, 2, or 3

  • Melee attack for 4-8 damage.
  • Twenty percent crit chance.
  • The Graverobber moves forward two spaces.
  • Ignores Dodge if the Graverobber has Stealth.

  • Increases minimum damage by two and maximum damage by three.
  • Increases crit chance to theirty percent.
  • Ignores both Dodge and Block if the Graverobber has Stealth.

Pirouette

1 or 2

1 and 2

  • Ranged attack for 4-7 damage to each target.
  • Ten percent crit chance.
  • The Graverobber moves back three spaces.
  • The Graverobber gains a Dodge token.
  • The Graverobber becomes Dazed.
  • Two-turn cooldown.

  • Increases minimum damage by two and maximum damage by one.
  • Increases crit chance to fifteen percent.
  • The Graverobber gains a Dodge+ token instead of a regular Dodge token.

Repartee

Any

N/A

  • Can only be used if the Graverobber has one or more Stealth tokens.
  • The Graverobber gains three Dodge tokens.
  • The Graverobber gains two Taunt tokens.
  • Removes all Stealth tokens from the Graverobber.

  • The Graverobber gains Dodge+ tokens instead of regular Dodge tokens.

Shadow Fade

1 or 2

N/A

  • The Graverobber gains two Stealth tokens.
  • The Graverobber moves back two spaces.
  • Two-turn cooldown.

  • The Graverobber also gains a Speed token.

Related: Darkest Dungeon 2: Complete Runaway Class Guide

The Best Builds For Each Graverobber Path

Graverobber closeup in Darkest Dungeon 2.

Regardless of which Path you choose, the Graverobber is all about tempo. Make use of her high Speed to seize the initiative in every battle, then alternate between gaining and exploiting Stealth based on her current Path's bonuses.

Path

Effects

Recommended Skills

Recommended Trinkets

Wanderer

  • Gain an extra Candle at the end of the run.

  • Pick To The Face
  • Poison Dart
  • Dead Of Night
  • Lunge
  • Pirouette

  • Sharpness Charm (any tier)
  • Heartseeker (any tier)
  • Foreclosure Notice
  • His Rings
  • Stiff Drink
  • Dark Impulse (Blight)
  • Jealous Whisper

Deadeye

  • Increases the maximum damage of the Graverobber's Ranged attacks by one.
    • Pirouette's maximum damage is increased by three instead.
  • Increases the crit chance of the Graverobber's Ranged attacks by five percentage points.
  • Reduces the maximum damage of the Graverobber's Melee attacks by two.
  • Reduces the Graverobber's Move Resistance by 33.

  • Thrown Dagger
  • Poison Dart
  • Dead Of Night
  • Flashing Daggers
  • Pirouette

  • Heartseeker (any tier)
  • Wolfsblood (any tier)
  • Foreclosure Notice
  • His Rings
  • Raven's Reach
  • Curing Cuppa
  • Blood-Smeared Calculations
  • Covert Cloak

Venomdrop

  • The Graverobber deals an additional two stacks of Blight while she has Stealth.
  • Reduces the Graverobber's Speed by three.
  • The Graverobber's Ranged attacks deal one fewer point of damage.
    • Piroutette's maximum damage is also reduced by one.

  • Pick To The Face
  • Poison Dart
  • Dead Of Night
  • Lunge
  • Shadow Fade

  • Sharpness Charm (any tier)
  • Heartseeker (any tier)
  • Stiff Drink
  • Curing Cuppa
  • Poison Ring
  • Clandestine Cape
  • Dark Impulse (any)
  • Silent Treatment

Nightsworn

  • The Graverobber deals fifty percent more damage when she has Stealth.
  • Reduces the Graverobber's maximum HP by twenty percent.
  • Lunge increases its minimum damage by one and maximum damage by three.
  • Pirouette increases its maximum damage by three.

  • Pick To The Face
  • Dead Of Night
  • Lunge
  • Pirouette
  • Shadow Fade

  • Sharpness Charm (any tier)
  • Heartseeker (any tier)
  • Foreclosure Notice
  • Stiff Drink
  • Clandestine Cape
  • Dark Impulse (any)
  • Silent Treatment

Wanderer

The basic plan for the Graverobber is to start in the front of the party, opening each fight with Pirouette to put some damage on the two front enemies right away. From there, wear down the monsters with Poison Dart and clear them with Dead Of Night once they fall. Lunge, followed up with Pick To The Face, is a fast and efficient way of finishing off a stubborn foe.

Deadeye

Like the Wanderer, the Deadeye should start each battle with Pirouette, dealing massive damage thanks to the Path's bonuses. Once she's in the rear, just have the Deadeye unload on the enemy with Thrown Dagger, or move her forward one space with the Jester's Battle Ballad to set her up for Glint In The Dark.

Venomdrop

This Path is used alongside other Blight-intensive Heroes like the Plague Doctor or Flagellant to wear down bosses and other large foes. Start with Shadow Fade to get Stealth, then use the Path's extra Blight from Poison Dart to load up a target with damage-over-time stacks. By the time the Venomdrop's Stealth is gone, there should be an enemy corpse that you can use to regain it via Dead Of Night.

Nightsworn

The Nightsworn also relies on Stealth, so open with Shadow Fade to get the most out of this Path. Alternate between Lunge and Shadow Fade to deal heavy damage, switching to Pick To The Face when the time comes to finish an enemy with low HP.

Emergency Option - The Dodge-Tank Graverobber

a darkest dungeon 2 party consisting of a Plague Doctor, Graverobber, Highwayman, and a Man-At-Arms with a large red X over his face.

Bad things happen in Darkest Dungeon. If a party member dies, the Graverobber is versatile enough to temporarily slide into an alternate role. She shouldn't be out of her comfort zone for long, but all you need to do is survive until the next Inn, where hopefully a new recruit will be waiting for you.

If your tank is dead and you need to keep the rest of the party alive, some quick skill swaps can make the Graverobber a passable tank - albeit one that avoids damage rather than soaking it up:

Exchange Dead of Night for Absinthe and Poison Dart for Repartee. You'll need to use Shadow Fade to keep Stealth up unless you've been very lucky with Trinket drops. Once the Graverobber is in Stealth, use Repartee to gain two Taunts and three Dodges. This will draw most attacks to the Graverobber and mitigate much of the damage. When she needs healing, have the Graverobber take a sip of Absinthe, which will also give her a stack of Dodge.

She won't be able to keep this up forever, especially since she only has three bottles of Absinthe per battle - have the rest of your party finish off the enemy as quick as they can. Don't forget to use Glint In The Dark as soon as an enemy hits Death's Door. If you have to go this route, avoid combat as much as you can and rush for the Inn.

Next: Darkest Dungeon 2 - How To Make An Overpowered Highwayman